top of page
網站作品集(作品2)_工作區域 1.jpg
網站作品集內頁(作品2-logo)_工作區域 1.png

GUIDING BUYER

Guiding Buyer is a universal design system for those who are used to grocery shop for one or two weeks at a time. Finance, logistics, software, and hardware are integrated into design considerations to streamline the past shopping procedures so that customers can get a more personalized, frictionless shopping experience.

Information

Personal project

Field

Retail service

Duration

2018

Task

User research

Problem framing

Data collection

Concept development

User flow

Prototype

UI design

Research

With the booming of electronic commerce, more and more consumers tend to shop online. What is the future of our grocery stores?

research2_工作區域 1.png
research2-02.png

The rise of online stores makes a significant impact on physical stores. For example, total sales figures of Japanese department stores have fallen by 20% over the last decade.

In order to survive in the competition with online stores. Hankyu Umeda Department Store transformed 30~40% of space into a public place where people can do dating and take a rest. This transformation caused not only customer satisfaction to increase but also sales figures to grow.

Insight

This shows that many customers choose what retail stores they go to or what products they buy based on experiences.

Problem

value03.png
value03.png

According to the statistics of RT-MART in 2016, more than 70% of customers asking a clerk for help are related to the location of the product. It shows that the information we can actually see and absorb is less than we can imagine.

How to use multisensory design to navigate customers to the location of the product they want and improve consumer experience as well.

value03.png
value03.png
cb0229db-d0fb-48a1-974b-36a75ff6ad3a.jpg

Literature review

Despite the perks of buying things online, consumers still seem to prefer shopping in physical stores.

According to global consumer research from Accenture in 2017, 60 percent of Gen Z shoppers, who are true digital natives, still prefer to purchase in-store, and 46 percent will still check in store to get more information before making an online purchase. In the U.S., 77 percent of Gen Z respondents said that brick-and-mortar stores is their preferred shopping channel.

value04.png
Ellipse 6.png
Ellipse 7.png

prefer to purchase in-store

Ellipse 8.png
Ellipse 9.png
value05.png

check in store to get more information

value06.png
Ellipse 10.png
Ellipse 11.png

brick-and-mortar stores are their preferred shopping channel

“I don’t think retail is dead. Mediocre retail experiences are dead. While e-commerce has been growing, the majority of retail still happens within four walls.” said Neil Blumenthal, Warby Parker co-founder and co-chief executive.

Insight

˙Retailers cannot afford to neglect the physical store.
˙The idea that eCommerce is a different model is vanishing as online and in-

    person shopping are now intricately merged. OMO(Online Merge Offline)
    which incorporates offline business into an online business, will be the

    future of retail.

Concept

Merge online and offline to simplify the past shopping procedures for improving the consumer's shopping experience!

˙Retailers cannot afford to neglect the physical store.
˙The idea that eCommerce is a different model is vanishing as online and in-
person shopping are now intricately merged. OMO(Online Merge Offline) which incorporates offline business into an online business, will be the future of retail.

image 17.jpg

Infusing physical shopping with digital solutions and integrating with logistics, the whole system allows customers to finish their purchase through a shopping device. Customers can easily find the products and pay for them through scanning their barcodes on the shelf.

When the shopping device is returned, the checkout will be completed and the products will be shipped home without the need of carrying the products home as before. In addition, the receipts will be automatically stored in an e-wallet app. Customers can check their receipts and financial status at any time.

Frame 18.jpg

Development

To fit in shopping scenarios and be easy to use, I modeled, tested, and modified many times. The hand-held shopping device, the cylinder with a ring shape on top, helps customers be easy to hold and identify usage methods. The checkout kiosk, the cuboid in a concise style, can be done in a different order and help stores save space.

Rectangle2.jpg
Rectangle3.jpg
Rectangle4.jpg

9

8

7

6

5

4

3

2

1

Final design

Guiding Buyer v2.jpg
Guiding Buyer v2.jpg

Microphone
allows voice commands and rapid responses to customer questions

Scan button
adds the products to the virtual cart

Camera
recognizes the products

Assistance button
helps customers perform queries on the command

Static point
represents the user

Tactile display
indicates the direction

ABS plastic

Electromagnetic coil

Constant magnet

Base

device_工作區域 1.png
guiding buyer v6.png
kiosk3_工作區域 1.jpg
kiosk2.jpg

Speaker
guides customers to operate a touchscreen

Touch screen
enables customers to check their shopping lists and complete their purchases

Magnetic charging base 

activates and recharges
a shopping device

Magnetic connector
can join other units together to take up less space than regular checkout registers.

User flow

How will customers buy what they want and experience it in new way by GUIDING BUYER in the future!

received_1401879593245368(1).jpg
IMG_7808.JPG
IMG_7807.JPG

More projects

網站作品集(作品1)v2_工作區域 1.jpg
Rectangle 41.png

BLIND SHOPPING

Service Design

UI Design

online bank v3.jpg
Rectangle 41.png

MY MONEY

UI Design

© 2022 by Yichun Chen. All rights reserved

bottom of page